FC homepage · direction concepts
H2 turns the one-take into a three-act edit that prints itself into the year. I sells proof at archive scale. J sells the system as an instrument panel. K shows the transformation side by side. Everything earlier kept below.
H, pushed. Not one clip - one edit. Scroll scrubs across three acts with honest hard cuts: FIND (the drive in through the snow), FILM (up the turbine, where the cinema bars open to full bleed), AIM (the city at dusk, where buyers live). Act slates mark the cuts, the timecode runs continuously, and the take ends by printing itself into slot one of the year's twelve-frame strip.
IThe ArchiveProof at scale, made physical. You open inside one frame of one member's story; scroll pulls the camera back until it's one tile in a wall of hundreds - 2,100+ hours, 62+ organisations - then dives forward again into the one empty slot on the wall. The empty slot is yours.
JThe Control RoomMembership sold as an operational instrument. A member's live ops view: the year on a rail with a NOW cursor, the asset bank filling, a queue of work each aimed at a tender, event, investor or hire, and a targeting board. Speaks dashboard - the dialect your buyers actually live in - then breaks it once with film.
KThe Side-by-SideThe transformation, shown not described. Split screen: the same company tells the same news twice - the post the sector writes vs the film buyers remember. Three rounds, and every round the film side wins more of the screen until the grey column collapses. "Same company. Same week. Different story entirely."
FThe ViewfinderThe page wears the disguise every energy website wears - grey, worthy, forgettable. Your cursor is a viewfinder: wherever you look, the real film world shows through the corporate skin. The FC pitch made physical: your story is already there, hidden under the language. Left alone, it roams by itself.
GThe FiguresThe anti-motion concept. FC's argument drawn up like the engineering documentation your buyers live in: Fig.01 the recall grid, Fig.02 the four moves, one full-bleed film plate, Fig.03 the maths, Fig.04 the year, notes, and a title block. Stillness as the luxury; the audience's own visual language as proof we're from inside.
HThe One-TakeThe whole page is one piece of real footage, scrubbed frame-by-frame by your scroll - Apple's product-page treatment applied to the thing FC sells. Timecode runs, REC blinks, the playhead is your thumb. Chapters land inside the take; the outputs count themselves up; one day becomes the year.
D2The RevealD, evolved from keynote to ride. One continuous opening: the F and C travel into their places in FOUNDATION, the word fills with film, and you dive through the O into it. Then the one distinct block swallows the screen, and one shoot day shrinks and explodes into the year. Liz plays inline, the twenty blocks return to close. The wow candidate.
DThe SystemConcept A's continuous-film flow + Apple's explanatory discipline. Four scroll-driven block diagrams do the selling: twenty blocks where buyers see one, the four-move system, one shoot day exploding into a year, and the same team across twelve months. The recommendation.
EThe KeynoteThe same diagrams on paper-light cream: one claim and one graphic per screen, the reel framed once as an object, a single dark slide for Liz. If D is the cinema, E is the keynote the MD gives the board.
AThe Scroll FilmThe homepage as one continuous film. Footage crossfades beneath you while chapters pin and swap: problem, guide, a plan that lights up step by step, value statements that trade places. The most cinematic and the most Apple.
BThe LedgerLight, exact, unhurried - Apple-store precision on FC cream. Films presented as beautiful framed objects, the offer laid out in a bento grid, evidence in clean receipts. Clarity as the luxury. Says what you do fastest.
CThe SignalFeel, then know - alternating all the way down. Full-bleed cinema beats carry the emotion; compact cream strips state the hard value in plain words. The rhythm is the design, and it's the most unmistakably FC of the three.
Earlier iteration for reference: v2 · the first cohesion pass